![]() ![]() Fixed a visual artifact when inspecting the Panic Attack.Reduced damage penalty to -20% (from -30%).Reduced worst-case shot pattern spread by 40%.Shot pattern grows with successive shots but resets after the player stops firing or reloads.Updated the materials for the Panic Attack to support mat_picmip.No longer auto-fires when fully loaded.Added increased switch to speed by +50%.Fixed the Panic Attack not using the correct sound for crits.Fixed being able to pick-up buildings while reloading the Panic Attack.Updated the kill icon for the Panic Attack.Fixed the Crit Boost material effect for the Panic Attack.Weapon spread increases as health decreases.Fire rate increases as health decreases.The Panic Attack was added to the game.Strange Cosmetic Part: Freezecam Taunt Appearances Strange Part: Robots Destroyed During Halloween Strange Part: Unusual-Wearing Player Kills Strange Part: Medics Killed That Have Full ÜberCharge Strange Part: Kills While Explosive Jumping The Panic Attack was contributed to the Steam Workshop. ![]() This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy. The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.Ĭompared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. The Soldier taking the weapon's name too literally ![]()
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